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Bitcoin - The Internet of Money

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Buttcoin is an incredible scam

Buttcoin is an incredible scam
Honestly, the more I read into buttcoin the more sketchy and brilliant it comes across. The points have already been stated here (wanna buy some 1s and 0s with no intrinsic value, not protected by any financial institution, not backed by any government?) so I won't dwell on that. What I wanted to post about was how it's such an ingenious scam: a perpetual, decentralized, headless, slow-boil pyramid scheme.
A few frenzied libertarians and nerds sniffing their own farts put money into a genuine (if unscalable and inefficient) technology. This makes news, which attracts some speculators. Amount of money going in generates hype, more news, and brings in normies and more speculators. Value begins to go up, larger entities (companies/wealthy entrepreneurs) invest. Value goes up further. Pyramid reaches final stage as last wave of suckers buy bitcoin at ridiculous prices, convinced this slow, insecure, power-hungry, uninsured, volatile, awkward, unregulated digibuck is gonna replace existing financial systems that answer all bitcoin's shortcomings. The faster and savvy companies and entrepreneurs pull the rug out from the rest of the userbase and the pyramid collapses. Digibuck loses nearly all its value.
But, a few frenzied libertarians and nerds sniffing their own farts put money into...
Aaaaand on and on.
If you look back at the first time the pyramid collapsed, there was a decent progression until around September 2017 when things went fucking crazy leading to the massive price in December 2017, at which point the pyramid scheme winners took their cash and run. So, around three months.
People bought into the pyramid scheme again around March 2019, but were a bit more conservative - the price didn't shoot up nearly as high or as fast. Three months later, the pyramid started to topple again, but more slowly and not as devastatingly. It fluctuated after that until a low in March this year.
Since then people have been pumping money into the scheme. People are anticipating a big spike, I guess soon we will start to see a big influx of people because it's been "relatively stable" lately, with the pyramid people patiently waiting for a payoff rather than chipping away at the foundation. Of course, as soon as the spike happens it will be a massive plunge down as the pyramid collapses, similar to what we saw in Dec 2017.
But, it seems to be an unkillable scam. Even though there's nothing of actual value behind this con, it seems to have really good staying power because it is really hitting some powerful buttons in people's brains:
  • Get Rich Quick: Yes, even though it is a scam, there are going to be those successful few who walk away with other people's money. If people want to literally gamble by playing chicken with "currency" exchanges, then that's fine (maybe they'll even get luck and win big), but these people need to admit to themselves that bitcoin is only that - gambling. Not an asset, not a currency.
  • Ideology: It's not just your standard con, it's also bundled itself up with ideals and religiosity. It's an idea! The Internet of money! Libertarianism, utopia, revolution!
  • Technology: It comes with a veneer of authenticity because it has some real technology supporting it (even if the technology is just...not that great). People are really blown away when they hear vague descriptions of blockchain, words like "node" and "mining" and "private keys".
  • Hatred: Buttcoiners can be really motivated by hate and bitterness. Their hatred of "greedy banks" and "thieving governments" (legitimate or otherwise, your mileage may vary) seems to really move money.
  • Fear: If you don't invest in buttcoin, all the money in your bank account with inflate and wither away to nothing! Because inflation is real and not a fabricated boogeyman makes the scam seem more appealing.
In looking over those points, I'm not sure whether it's the technology or ideology that's what's really keeping people from seeing through this con.
I mean, anyone could start their own super-duper-coupon company that will only ever produce 21 million coupons. Ok, so the coupons are actually worthless, but if I tell people that one day everyone will use the coupons then suddenly they must have value right? Sounds ridiculous, but if I then say that the super-duper-coupon will be using revolutionary new digital protection, and be supported by a distributed database all over the world, and no government can forge or steal your coupons because of this new zipity-zoop-21 protocol I just developed, suddenly it sounds slightly more appealing.
Could just as easily be the ideology though that keeps this con running even after each blow. The amount of purple prose bullshit about freedom and brave new worlds and unlimited prosperity is just crazy.
Anyway, I've rambled enough, but wanted to get some thoughts out there after bitcoin enthusiast friends were encouraging me to invest and I did the research.
https://preview.redd.it/ucvix7hwwju51.jpg?width=500&format=pjpg&auto=webp&s=220789d26b6f564783dbaef8044e88ca238f0f76
submitted by robanglican to Buttcoin [link] [comments]

Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

------
Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
submitted by madali0 to incremental_games [link] [comments]

Comparison between Avalanche, Cosmos and Polkadot

Comparison between Avalanche, Cosmos and Polkadot
Reposting after was mistakenly removed by mods (since resolved - Thanks)
A frequent question I see being asked is how Cosmos, Polkadot and Avalanche compare? Whilst there are similarities there are also a lot of differences. This article is not intended to be an extensive in-depth list, but rather an overview based on some of the criteria that I feel are most important.
For better formatting see https://medium.com/ava-hub/comparison-between-avalanche-cosmos-and-polkadot-a2a98f46c03b
https://preview.redd.it/e8s7dj3ivpq51.png?width=428&format=png&auto=webp&s=5d0463462702637118c7527ebf96e91f4a80b290

Overview

Cosmos

Cosmos is a heterogeneous network of many independent parallel blockchains, each powered by classical BFT consensus algorithms like Tendermint. Developers can easily build custom application specific blockchains, called Zones, through the Cosmos SDK framework. These Zones connect to Hubs, which are specifically designed to connect zones together.
The vision of Cosmos is to have thousands of Zones and Hubs that are Interoperable through the Inter-Blockchain Communication Protocol (IBC). Cosmos can also connect to other systems through peg zones, which are specifically designed zones that each are custom made to interact with another ecosystem such as Ethereum and Bitcoin. Cosmos does not use Sharding with each Zone and Hub being sovereign with their own validator set.
For a more in-depth look at Cosmos and provide more reference to points made in this article, please see my three part series — Part One, Part Two, Part Three
(There's a youtube video with a quick video overview of Cosmos on the medium article - https://medium.com/ava-hub/comparison-between-avalanche-cosmos-and-polkadot-a2a98f46c03b)

Polkadot

Polkadot is a heterogeneous blockchain protocol that connects multiple specialised blockchains into one unified network. It achieves scalability through a sharding infrastructure with multiple blockchains running in parallel, called parachains, that connect to a central chain called the Relay Chain. Developers can easily build custom application specific parachains through the Substrate development framework.
The relay chain validates the state transition of connected parachains, providing shared state across the entire ecosystem. If the Relay Chain must revert for any reason, then all of the parachains would also revert. This is to ensure that the validity of the entire system can persist, and no individual part is corruptible. The shared state makes it so that the trust assumptions when using parachains are only those of the Relay Chain validator set, and no other. Interoperability is enabled between parachains through Cross-Chain Message Passing (XCMP) protocol and is also possible to connect to other systems through bridges, which are specifically designed parachains or parathreads that each are custom made to interact with another ecosystem such as Ethereum and Bitcoin. The hope is to have 100 parachains connect to the relay chain.
For a more in-depth look at Polkadot and provide more reference to points made in this article, please see my three part series — Part One, Part Two, Part Three
(There's a youtube video with a quick video overview of Polkadot on the medium article - https://medium.com/ava-hub/comparison-between-avalanche-cosmos-and-polkadot-a2a98f46c03b)

Avalanche

Avalanche is a platform of platforms, ultimately consisting of thousands of subnets to form a heterogeneous interoperable network of many blockchains, that takes advantage of the revolutionary Avalanche Consensus protocols to provide a secure, globally distributed, interoperable and trustless framework offering unprecedented decentralisation whilst being able to comply with regulatory requirements.
Avalanche allows anyone to create their own tailor-made application specific blockchains, supporting multiple custom virtual machines such as EVM and WASM and written in popular languages like Go (with others coming in the future) rather than lightly used, poorly-understood languages like Solidity. This virtual machine can then be deployed on a custom blockchain network, called a subnet, which consist of a dynamic set of validators working together to achieve consensus on the state of a set of many blockchains where complex rulesets can be configured to meet regulatory compliance.
Avalanche was built with serving financial markets in mind. It has native support for easily creating and trading digital smart assets with complex custom rule sets that define how the asset is handled and traded to ensure regulatory compliance can be met. Interoperability is enabled between blockchains within a subnet as well as between subnets. Like Cosmos and Polkadot, Avalanche is also able to connect to other systems through bridges, through custom virtual machines made to interact with another ecosystem such as Ethereum and Bitcoin.
For a more in-depth look at Avalanche and provide more reference to points made in this article, please see here and here
(There's a youtube video with a quick video overview of Avalanche on the medium article - https://medium.com/ava-hub/comparison-between-avalanche-cosmos-and-polkadot-a2a98f46c03b)

Comparison between Cosmos, Polkadot and Avalanche

A frequent question I see being asked is how Cosmos, Polkadot and Avalanche compare? Whilst there are similarities there are also a lot of differences. This article is not intended to be an extensive in-depth list, but rather an overview based on some of the criteria that I feel are most important. For a more in-depth view I recommend reading the articles for each of the projects linked above and coming to your own conclusions. I want to stress that it’s not a case of one platform being the killer of all other platforms, far from it. There won’t be one platform to rule them all, and too often the tribalism has plagued this space. Blockchains are going to completely revolutionise most industries and have a profound effect on the world we know today. It’s still very early in this space with most adoption limited to speculation and trading mainly due to the limitations of Blockchain and current iteration of Ethereum, which all three of these platforms hope to address. For those who just want a quick summary see the image at the bottom of the article. With that said let’s have a look

Scalability

Cosmos

Each Zone and Hub in Cosmos is capable of up to around 1000 transactions per second with bandwidth being the bottleneck in consensus. Cosmos aims to have thousands of Zones and Hubs all connected through IBC. There is no limit on the number of Zones / Hubs that can be created

Polkadot

Parachains in Polkadot are also capable of up to around 1500 transactions per second. A portion of the parachain slots on the Relay Chain will be designated as part of the parathread pool, the performance of a parachain is split between many parathreads offering lower performance and compete amongst themselves in a per-block auction to have their transactions included in the next relay chain block. The number of parachains is limited by the number of validators on the relay chain, they hope to be able to achieve 100 parachains.

Avalanche

Avalanche is capable of around 4500 transactions per second per subnet, this is based on modest hardware requirements to ensure maximum decentralisation of just 2 CPU cores and 4 GB of Memory and with a validator size of over 2,000 nodes. Performance is CPU-bound and if higher performance is required then more specialised subnets can be created with higher minimum requirements to be able to achieve 10,000 tps+ in a subnet. Avalanche aims to have thousands of subnets (each with multiple virtual machines / blockchains) all interoperable with each other. There is no limit on the number of Subnets that can be created.

Results

All three platforms offer vastly superior performance to the likes of Bitcoin and Ethereum 1.0. Avalanche with its higher transactions per second, no limit on the number of subnets / blockchains that can be created and the consensus can scale to potentially millions of validators all participating in consensus scores ✅✅✅. Polkadot claims to offer more tps than cosmos, but is limited to the number of parachains (around 100) whereas with Cosmos there is no limit on the number of hubs / zones that can be created. Cosmos is limited to a fairly small validator size of around 200 before performance degrades whereas Polkadot hopes to be able to reach 1000 validators in the relay chain (albeit only a small number of validators are assigned to each parachain). Thus Cosmos and Polkadot scores ✅✅
https://preview.redd.it/2o0brllyvpq51.png?width=1000&format=png&auto=webp&s=8f62bb696ecaafcf6184da005d5fe0129d504518

Decentralisation

Cosmos

Tendermint consensus is limited to around 200 validators before performance starts to degrade. Whilst there is the Cosmos Hub it is one of many hubs in the network and there is no central hub or limit on the number of zones / hubs that can be created.

Polkadot

Polkadot has 1000 validators in the relay chain and these are split up into a small number that validate each parachain (minimum of 14). The relay chain is a central point of failure as all parachains connect to it and the number of parachains is limited depending on the number of validators (they hope to achieve 100 parachains). Due to the limited number of parachain slots available, significant sums of DOT will need to be purchased to win an auction to lease the slot for up to 24 months at a time. Thus likely to lead to only those with enough funds to secure a parachain slot. Parathreads are however an alternative for those that require less and more varied performance for those that can’t secure a parachain slot.

Avalanche

Avalanche consensus scan scale to tens of thousands of validators, even potentially millions of validators all participating in consensus through repeated sub-sampling. The more validators, the faster the network becomes as the load is split between them. There are modest hardware requirements so anyone can run a node and there is no limit on the number of subnets / virtual machines that can be created.

Results

Avalanche offers unparalleled decentralisation using its revolutionary consensus protocols that can scale to millions of validators all participating in consensus at the same time. There is no limit to the number of subnets and virtual machines that can be created, and they can be created by anyone for a small fee, it scores ✅✅✅. Cosmos is limited to 200 validators but no limit on the number of zones / hubs that can be created, which anyone can create and scores ✅✅. Polkadot hopes to accommodate 1000 validators in the relay chain (albeit these are split amongst each of the parachains). The number of parachains is limited and maybe cost prohibitive for many and the relay chain is a ultimately a single point of failure. Whilst definitely not saying it’s centralised and it is more decentralised than many others, just in comparison between the three, it scores ✅
https://preview.redd.it/ckfamee0wpq51.png?width=1000&format=png&auto=webp&s=c4355f145d821fabf7785e238dbc96a5f5ce2846

Latency

Cosmos

Tendermint consensus used in Cosmos reaches finality within 6 seconds. Cosmos consists of many Zones and Hubs that connect to each other. Communication between 2 zones could pass through many hubs along the way, thus also can contribute to latency times depending on the path taken as explained in part two of the articles on Cosmos. It doesn’t need to wait for an extended period of time with risk of rollbacks.

Polkadot

Polkadot provides a Hybrid consensus protocol consisting of Block producing protocol, BABE, and then a finality gadget called GRANDPA that works to agree on a chain, out of many possible forks, by following some simpler fork choice rule. Rather than voting on every block, instead it reaches agreements on chains. As soon as more than 2/3 of validators attest to a chain containing a certain block, all blocks leading up to that one are finalized at once.
If an invalid block is detected after it has been finalised then the relay chain would need to be reverted along with every parachain. This is particularly important when connecting to external blockchains as those don’t share the state of the relay chain and thus can’t be rolled back. The longer the time period, the more secure the network is, as there is more time for additional checks to be performed and reported but at the expense of finality. Finality is reached within 60 seconds between parachains but for external ecosystems like Ethereum their state obviously can’t be rolled back like a parachain and so finality will need to be much longer (60 minutes was suggested in the whitepaper) and discussed in more detail in part three

Avalanche

Avalanche consensus achieves finality within 3 seconds, with most happening sub 1 second, immutable and completely irreversible. Any subnet can connect directly to another without having to go through multiple hops and any VM can talk to another VM within the same subnet as well as external subnets. It doesn’t need to wait for an extended period of time with risk of rollbacks.

Results

With regards to performance far too much emphasis is just put on tps as a metric, the other equally important metric, if not more important with regards to finance is latency. Throughput measures the amount of data at any given time that it can handle whereas latency is the amount of time it takes to perform an action. It’s pointless saying you can process more transactions per second than VISA when it takes 60 seconds for a transaction to complete. Low latency also greatly increases general usability and customer satisfaction, nowadays everyone expects card payments, online payments to happen instantly. Avalanche achieves the best results scoring ✅✅✅, Cosmos with comes in second with 6 second finality ✅✅ and Polkadot with 60 second finality (which may be 60 minutes for external blockchains) scores ✅
https://preview.redd.it/kzup5x42wpq51.png?width=1000&format=png&auto=webp&s=320eb4c25dc4fc0f443a7a2f7ff09567871648cd

Shared Security

Cosmos

Every Zone and Hub in Cosmos has their own validator set and different trust assumptions. Cosmos are researching a shared security model where a Hub can validate the state of connected zones for a fee but not released yet. Once available this will make shared security optional rather than mandatory.

Polkadot

Shared Security is mandatory with Polkadot which uses a Shared State infrastructure between the Relay Chain and all of the connected parachains. If the Relay Chain must revert for any reason, then all of the parachains would also revert. Every parachain makes the same trust assumptions, and as such the relay chain validates state transition and enables seamless interoperability between them. In return for this benefit, they have to purchase DOT and win an auction for one of the available parachain slots.
However, parachains can’t just rely on the relay chain for their security, they will also need to implement censorship resistance measures and utilise proof of work / proof of stake for each parachain as well as discussed in part three, thus parachains can’t just rely on the security of the relay chain, they need to ensure sybil resistance mechanisms using POW and POS are implemented on the parachain as well.

Avalanche

A subnet in Avalanche consists of a dynamic set of validators working together to achieve consensus on the state of a set of many blockchains where complex rulesets can be configured to meet regulatory compliance. So unlike in Cosmos where each zone / hub has their own validators, A subnet can validate a single or many virtual machines / blockchains with a single validator set. Shared security is optional

Results

Shared security is mandatory in polkadot and a key design decision in its infrastructure. The relay chain validates the state transition of all connected parachains and thus scores ✅✅✅. Subnets in Avalanche can validate state of either a single or many virtual machines. Each subnet can have their own token and shares a validator set, where complex rulesets can be configured to meet regulatory compliance. It scores ✅ ✅. Every Zone and Hub in cosmos has their own validator set / token but research is underway to have the hub validate the state transition of connected zones, but as this is still early in the research phase scores ✅ for now.
https://preview.redd.it/pbgyk3o3wpq51.png?width=1000&format=png&auto=webp&s=61c18e12932a250f5633c40633810d0f64520575

Current Adoption

Cosmos

The Cosmos project started in 2016 with an ICO held in April 2017. There are currently around 50 projects building on the Cosmos SDK with a full list can be seen here and filtering for Cosmos SDK . Not all of the projects will necessarily connect using native cosmos sdk and IBC and some have forked parts of the Cosmos SDK and utilise the tendermint consensus such as Binance Chain but have said they will connect in the future.

Polkadot

The Polkadot project started in 2016 with an ICO held in October 2017. There are currently around 70 projects building on Substrate and a full list can be seen here and filtering for Substrate Based. Like with Cosmos not all projects built using substrate will necessarily connect to Polkadot and parachains or parathreads aren’t currently implemented in either the Live or Test network (Kusama) as of the time of this writing.

Avalanche

Avalanche in comparison started much later with Ava Labs being founded in 2018. Avalanche held it’s ICO in July 2020. Due to lot shorter time it has been in development, the number of projects confirmed are smaller with around 14 projects currently building on Avalanche. Due to the customisability of the platform though, many virtual machines can be used within a subnet making the process incredibly easy to port projects over. As an example, it will launch with the Ethereum Virtual Machine which enables byte for byte compatibility and all the tooling like Metamask, Truffle etc. will work, so projects can easily move over to benefit from the performance, decentralisation and low gas fees offered. In the future Cosmos and Substrate virtual machines could be implemented on Avalanche.

Results

Whilst it’s still early for all 3 projects (and the entire blockchain space as a whole), there is currently more projects confirmed to be building on Cosmos and Polkadot, mostly due to their longer time in development. Whilst Cosmos has fewer projects, zones are implemented compared to Polkadot which doesn’t currently have parachains. IBC to connect zones and hubs together is due to launch Q2 2021, thus both score ✅✅✅. Avalanche has been in development for a lot shorter time period, but is launching with an impressive feature set right from the start with ability to create subnets, VMs, assets, NFTs, permissioned and permissionless blockchains, cross chain atomic swaps within a subnet, smart contracts, bridge to Ethereum etc. Applications can easily port over from other platforms and use all the existing tooling such as Metamask / Truffle etc but benefit from the performance, decentralisation and low gas fees offered. Currently though just based on the number of projects in comparison it scores ✅.
https://preview.redd.it/4zpi6s85wpq51.png?width=1000&format=png&auto=webp&s=e91ade1a86a5d50f4976f3b23a46e9287b08e373

Enterprise Adoption

Cosmos

Cosmos enables permissioned and permissionless zones which can connect to each other with the ability to have full control over who validates the blockchain. For permissionless zones each zone / hub can have their own token and they are in control who validates.

Polkadot

With polkadot the state transition is performed by a small randomly selected assigned group of validators from the relay chain plus with the possibility that state is rolled back if an invalid transaction of any of the other parachains is found. This may pose a problem for enterprises that need complete control over who performs validation for regulatory reasons. In addition due to the limited number of parachain slots available Enterprises would have to acquire and lock up large amounts of a highly volatile asset (DOT) and have the possibility that they are outbid in future auctions and find they no longer can have their parachain validated and parathreads don’t provide the guaranteed performance requirements for the application to function.

Avalanche

Avalanche enables permissioned and permissionless subnets and complex rulesets can be configured to meet regulatory compliance. For example a subnet can be created where its mandatory that all validators are from a certain legal jurisdiction, or they hold a specific license and regulated by the SEC etc. Subnets are also able to scale to tens of thousands of validators, and even potentially millions of nodes, all participating in consensus so every enterprise can run their own node rather than only a small amount. Enterprises don’t have to hold large amounts of a highly volatile asset, but instead pay a fee in AVAX for the creation of the subnets and blockchains which is burnt.

Results

Avalanche provides the customisability to run private permissioned blockchains as well as permissionless where the enterprise is in control over who validates the blockchain, with the ability to use complex rulesets to meet regulatory compliance, thus scores ✅✅✅. Cosmos is also able to run permissioned and permissionless zones / hubs so enterprises have full control over who validates a blockchain and scores ✅✅. Polkadot requires locking up large amounts of a highly volatile asset with the possibility of being outbid by competitors and being unable to run the application if the guaranteed performance is required and having to migrate away. The relay chain validates the state transition and can roll back the parachain should an invalid block be detected on another parachain, thus scores ✅.
https://preview.redd.it/li5jy6u6wpq51.png?width=1000&format=png&auto=webp&s=e2a95f1f88e5efbcf9e23c789ae0f002c8eb73fc

Interoperability

Cosmos

Cosmos will connect Hubs and Zones together through its IBC protocol (due to release in Q1 2020). Connecting to blockchains outside of the Cosmos ecosystem would either require the connected blockchain to fork their code to implement IBC or more likely a custom “Peg Zone” will be created specific to work with a particular blockchain it’s trying to bridge to such as Ethereum etc. Each Zone and Hub has different trust levels and connectivity between 2 zones can have different trust depending on which path it takes (this is discussed more in this article). Finality time is low at 6 seconds, but depending on the number of hops, this can increase significantly.

Polkadot

Polkadot’s shared state means each parachain that connects shares the same trust assumptions, of the relay chain validators and that if one blockchain needs to be reverted, all of them will need to be reverted. Interoperability is enabled between parachains through Cross-Chain Message Passing (XCMP) protocol and is also possible to connect to other systems through bridges, which are specifically designed parachains or parathreads that each are custom made to interact with another ecosystem such as Ethereum and Bitcoin. Finality time between parachains is around 60 seconds, but longer will be needed (initial figures of 60 minutes in the whitepaper) for connecting to external blockchains. Thus limiting the appeal of connecting two external ecosystems together through Polkadot. Polkadot is also limited in the number of Parachain slots available, thus limiting the amount of blockchains that can be bridged. Parathreads could be used for lower performance bridges, but the speed of future blockchains is only going to increase.

Avalanche

A subnet can validate multiple virtual machines / blockchains and all blockchains within a subnet share the same trust assumptions / validator set, enabling cross chain interoperability. Interoperability is also possible between any other subnet, with the hope Avalanche will consist of thousands of subnets. Each subnet may have a different trust level, but as the primary network consists of all validators then this can be used as a source of trust if required. As Avalanche supports many virtual machines, bridges to other ecosystems are created by running the connected virtual machine. There will be an Ethereum bridge using the EVM shortly after mainnet. Finality time is much faster at sub 3 seconds (with most happening under 1 second) with no chance of rolling back so more appealing when connecting to external blockchains.

Results

All 3 systems are able to perform interoperability within their ecosystem and transfer assets as well as data, as well as use bridges to connect to external blockchains. Cosmos has different trust levels between its zones and hubs and can create issues depending on which path it takes and additional latency added. Polkadot provides the same trust assumptions for all connected parachains but has long finality and limited number of parachain slots available. Avalanche provides the same trust assumptions for all blockchains within a subnet, and different trust levels between subnets. However due to the primary network consisting of all validators it can be used for trust. Avalanche also has a much faster finality time with no limitation on the number of blockchains / subnets / bridges that can be created. Overall all three blockchains excel with interoperability within their ecosystem and each score ✅✅.
https://preview.redd.it/ai0bkbq8wpq51.png?width=1000&format=png&auto=webp&s=3e85ee6a3c4670f388ccea00b0c906c3fb51e415

Tokenomics

Cosmos

The ATOM token is the native token for the Cosmos Hub. It is commonly mistaken by people that think it’s the token used throughout the cosmos ecosystem, whereas it’s just used for one of many hubs in Cosmos, each with their own token. Currently ATOM has little utility as IBC isn’t released and has no connections to other zones / hubs. Once IBC is released zones may prefer to connect to a different hub instead and so ATOM is not used. ATOM isn’t a fixed capped supply token and supply will continuously increase with a yearly inflation of around 10% depending on the % staked. The current market cap for ATOM as of the time of this writing is $1 Billion with 203 million circulating supply. Rewards can be earnt through staking to offset the dilution caused by inflation. Delegators can also get slashed and lose a portion of their ATOM should the validator misbehave.

Polkadot

Polkadot’s native token is DOT and it’s used to secure the Relay Chain. Each parachain needs to acquire sufficient DOT to win an auction on an available parachain lease period of up to 24 months at a time. Parathreads have a fixed fee for registration that would realistically be much lower than the cost of acquiring a parachain slot and compete with other parathreads in a per-block auction to have their transactions included in the next relay chain block. DOT isn’t a fixed capped supply token and supply will continuously increase with a yearly inflation of around 10% depending on the % staked. The current market cap for DOT as of the time of this writing is $4.4 Billion with 852 million circulating supply. Delegators can also get slashed and lose their DOT (potentially 100% of their DOT for serious attacks) should the validator misbehave.

Avalanche

AVAX is the native token for the primary network in Avalanche. Every validator of any subnet also has to validate the primary network and stake a minimum of 2000 AVAX. There is no limit to the number of validators like other consensus methods then this can cater for tens of thousands even potentially millions of validators. As every validator validates the primary network, this can be a source of trust for interoperability between subnets as well as connecting to other ecosystems, thus increasing amount of transaction fees of AVAX. There is no slashing in Avalanche, so there is no risk to lose your AVAX when selecting a validator, instead rewards earnt for staking can be slashed should the validator misbehave. Because Avalanche doesn’t have direct slashing, it is technically possible for someone to both stake AND deliver tokens for something like a flash loan, under the invariant that all tokens that are staked are returned, thus being able to make profit with staked tokens outside of staking itself.
There will also be a separate subnet for Athereum which is a ‘spoon,’ or friendly fork, of Ethereum, which benefits from the Avalanche consensus protocol and applications in the Ethereum ecosystem. It’s native token ATH will be airdropped to ETH holders as well as potentially AVAX holders as well. This can be done for other blockchains as well.
Transaction fees on the primary network for all 3 of the blockchains as well as subscription fees for creating a subnet and blockchain are paid in AVAX and are burnt, creating deflationary pressure. AVAX is a fixed capped supply of 720 million tokens, creating scarcity rather than an unlimited supply which continuously increase of tokens at a compounded rate each year like others. Initially there will be 360 tokens minted at Mainnet with vesting periods between 1 and 10 years, with tokens gradually unlocking each quarter. The Circulating supply is 24.5 million AVAX with tokens gradually released each quater. The current market cap of AVAX is around $100 million.

Results

Avalanche’s AVAX with its fixed capped supply, deflationary pressure, very strong utility, potential to receive air drops and low market cap, means it scores ✅✅✅. Polkadot’s DOT also has very strong utility with the need for auctions to acquire parachain slots, but has no deflationary mechanisms, no fixed capped supply and already valued at $3.8 billion, therefore scores ✅✅. Cosmos’s ATOM token is only for the Cosmos Hub, of which there will be many hubs in the ecosystem and has very little utility currently. (this may improve once IBC is released and if Cosmos hub actually becomes the hub that people want to connect to and not something like Binance instead. There is no fixed capped supply and currently valued at $1.1 Billion, so scores ✅.
https://preview.redd.it/mels7myawpq51.png?width=1000&format=png&auto=webp&s=df9782e2c0a4c26b61e462746256bdf83b1fb906
All three are excellent projects and have similarities as well as many differences. Just to reiterate this article is not intended to be an extensive in-depth list, but rather an overview based on some of the criteria that I feel are most important. For a more in-depth view I recommend reading the articles for each of the projects linked above and coming to your own conclusions, you may have different criteria which is important to you, and score them differently. There won’t be one platform to rule them all however, with some uses cases better suited to one platform over another, and it’s not a zero-sum game. Blockchain is going to completely revolutionize industries and the Internet itself. The more projects researching and delivering breakthrough technology the better, each learning from each other and pushing each other to reach that goal earlier. The current market is a tiny speck of what’s in store in terms of value and adoption and it’s going to be exciting to watch it unfold.
https://preview.redd.it/dbb99egcwpq51.png?width=1388&format=png&auto=webp&s=aeb03127dc0dc74d0507328e899db1c7d7fc2879
For more information see the articles below (each with additional sources at the bottom of their articles)
Avalanche, a Revolutionary Consensus Engine and Platform. A Game Changer for Blockchain
Avalanche Consensus, The Biggest Breakthrough since Nakamoto
Cosmos — An Early In-Depth Analysis — Part One
Cosmos — An Early In-Depth Analysis — Part Two
Cosmos Hub ATOM Token and the commonly misunderstood staking tokens — Part Three
Polkadot — An Early In-Depth Analysis — Part One — Overview and Benefits
Polkadot — An Early In-Depth Analysis — Part Two — How Consensus Works
Polkadot — An Early In-Depth Analysis — Part Three — Limitations and Issues
submitted by xSeq22x to CryptoCurrency [link] [comments]

A message for our youth

We're living strange times at the moment. The government is exercising enormous amounts of force over its population to behave and act in a certain way. They are trying to remain in control and by doing so, negatively impacting the lives of its population.
The only way a government is able to achieve this type of power is through money. You will learn over time, that money is everything (Lesson 1). You might be taught that money isn't everything. Whilst that is true to some extent, the overwhelming majority of your life experience and outcomes on this planet will be dictated by money. You may even be taught that "money is the root of all evil." This is simply not true. I'll come back to that in a sec. Keep reading,
Money can be used to pay people to do things, get them to make things and produce an outcome or output. If you ever want to question the motives of someone, understand how and by whom they're getting paid (Lesson 2). When you pay someone, you can pay them on how to think, how to act, how to behave, what to wear. Basically, you have the ability to dictate someone's life for a period of time. Corporations do this all the time. This isn't necessarily a bad thing. I mean, it's not great, but there will always be someone who is willing to have their life dictated to in exchange for money out of desperation.
But, where it gets really ugly, is with government. Many people mistakenly believe the government is acting in the interests of its people. A government never acts in the interests of its people (Lesson 3). It only acts in the interests of itself. There is one thing a government has the ability to do, that nobody else does. The ability to print money. Some might call it evil. You see, a government can print money to no end. With this, comes an extraordinary ability to wreak havoc on its population, with little to no consequences for those who create bad government policy. You see, money is not the root of all evil. The unlimited supply of money is the root of all evil (Lesson 4).
There is no incentive for a government to closely, accurately and truthfully assess the impacts of its policies on its population. Why? Well, if the experiment doesn't work, the government can print more money to try something else. This is where a corporation is limited. It is limited by what's known as "opportunity cost". A company cannot sustain its terrible ideas for vast amounts of time, for their bad ideas will eventually lead them to run out of money. A government however, can't run out of money, because they have the ability to print it. They also have the ability to steal it from its population, in what is commonly referred to as "taxation". Much of the population are conditioned to happily pay this sum of money, thinking it is the right thing to do for essential services such as health care, education, legal and justice system, police etc. They are mistakenly led to believe that the government serves them and that if a government did not exist society would not be civilised. But also, if they don't pay up, they face time in jail. This in general, leads to a society that is frustrated, not at peace and, ironically, uncivilised.
A growing proportion of the population are seeing the government for the fraud that it is. But not only that, they're starting to realise that having a centralised government in complete control of these "essential services" isn't a good idea. As it pertains to health care, in the event of a pandemic, a government run system suffers immensely, where they now have to pick which life is worth more than another. In terms of education programs, they teach you that governments are required to peacefully maintain a society, otherwise there'd be chaos. The education system is designed so you grow up proud of your country and even indebted to its government for keeping you alive. This is called brainwashing, not educating. Infact, what a government has effectively done is chopped off your leg at birth, given you some crutches and said " See, without the government, you'd have never walked again." In terms of Police, it's becoming apparent that it attracts thugs who use and abuse their power. The justice system is showing its flaws every day, particularly to those who expose the government for their crimes.
The other major thing that governments fund is the military. Oh boy, this is a disaster waiting to happen.
All of these bad ideas are funded through government printed money called "fiat". The only way these bad ideas are sustained for decades is through government's never having to face what's known as the "profit and loss test" (Lesson 5). Meanwhile, because of their rampant printing of money, the population suffers in the form of slowly getting poorer, because their savings can now buy less and less goods and services than in previous years. This form of taxation is called "inflation". It erodes away what's known as your "purchasing power".
The only solution we have to push back against this is Bitcoin. Bitcoin has a strict limited supply of money and no government controls it. If we truly want change, Bitcoin (and making it better) is the only solution. There is no point engaging in politics. Politics is pointless. If Bitcoin fails, you can look forward to eating out of a tin can, working the entire span of your life to pay for your living expenses and medical bills, being compulsorily vaccinated with experimental drugs, being brainwashed, living like a drone, requiring special papers to leave the borders you were (un)lucky enough to be born in, having little to no savings for your future and maybe even signed up to go to war called "conscription". This type of person is known as a "serf". Just like everyone comes to the one Internet for information and global communication, we must ensure everyone comes to the one currency for money. Bitcoin.
I wish you all the very best in your journey through life. Hopefully this helps you side step some of the biggest atrocities you may face. This is what I wish my father had told me about the world.
submitted by Philosophy_Unhappy to Bitcoin [link] [comments]

Fanboyism, maximalism, interoperabilty, working with others and division of time transcript

Hi everybody, this is Charles Hoskinson broadcasting live from warm sunny Colorado.
I wanted to make a video about division of time. I've been recently making a lot of commentary on the ETC ecosystem. I've also reached out to other ecosystems like the Bitcoin Cash ecosystem, the Litecoin ecosystem for a variety of reasons and I noticed that there are some people in the comments and then telegram and twitter and other places say "oh no" focus 100% of your effort on Cardano! Why are you talking to ETC, why are you doing this and doing that?
So first off I run a big company. I we have over 250 people. About half of those people wake up every day and they're involved in Cardano. The other half are not so. As the CEO of a company where you have that kind of division there's non-Cardano things I do. Cardano's our largest project, we're heavily involved in it and obviously we wake up every day and we want Cardano to be successful and have billions of users and this is why we are following the process we're following. We're building the technology we're building. It's why we work very hard trying to commercialize it.
Every deal we do in Africa, every deal we do in eastern Europe, every deal we do in Asia, we have a Cardano first policy of deploying those deals on that platform and we built that platform to service those deals and as that platform evolves you'll see more use and utility from our sales channels in that respect. That said, one of the pillars of a third generation cryptocurrency is interoperability. It's kind of a silly thing to be a maximalist but then also talk about interoperability. What the hell is the point that? Either you want one chain to rule them all and therefore you don't care at all about talking to other systems or you put your money where your mouth is and you work on those other systems. You build expertise in those systems, you affect changes in those systems so that those systems can partner with our systems and work with our systems.
You know the Samsung CEO? He has a division that every day gets up and works with Apple and they work on the motherboards of the iPhone and build memory for them. Do all kinds of cool things and Samsung's division knows what the iPhone is going to look like before any of us knows. At the same time, there's another division at Samsung that wakes up every day and works on phones like the Galaxy to compete with the iPhone. Great companies have the capacity to do these things and we are a great company in that respect we have different and dedicated teams for different products and projects.
Now, we will never work on overlapping systems. It's not the case that we're going to have developers go and work on Cardano and something that's a direct competitor of Cardano because it makes no competitive sense for that to happen and I do not view ETC as a competitor of Cardano. It's a proof-of-work system, not a proof-of-stake system. It's a code-is-law system, not a world-financial operating system. It's a system that will always have a smaller group of people in it and always have a smaller set of things to do so time spent there with a completely separate team has no bearing or impact on our ability to deliver things with Cardano.
I can't accelerate things above and beyond what the teams can do, for example, today. I'm waiting for Daedalus flight to come out. There is nothing I can do. I can't pick up the phone and call the engineers and say can you ship it 15 minutes faster. The plan, it's been set, the release manager is there, the QA, team's there, everybody knows what to do. There's consensus amongst that team. They're going off to the mountain top, get it done and when it's done they'll let me know and then I'll tweet "new Daedalus is out guys" go play with it and it gives me some work to do of course but until they finish their job there's nothing to do in that respect. The Cardano plans we have are well set , we know exactly what we need to do. Those teams are working hard and I do everything in my power to accelerate things where and when it's safe to do so and everything in my power to get things done.
Shelley, for example. We worked so hard to get that out on July 29th, we had almost unlimited overtime. Everyone worked the weekend. Some people worked over 40 days straight to get that release done. Meanwhile half of the company was doing other things in other capacities and working on those projects. None of their work or the other cryptocurrencies we tend to work with had any bearing or impact on our ability to accelerate or decelerate the Shelley work stream. I just want to make sure everybody understands that and for people who have developed a maximalist mindset to get out of that maximalist mindset. There's a place for maximalism, it's called Bitcoin maximalism. If you live there, go there, okay and go believe in that project, in that chain but this is the Cardano ecosystem. It's going to literally work with hundreds if not thousands of different standards over its life. From central banks to other cryptocurrencies to legacy financial operators from the Chases of the world to the Goldman Sachs' of the world.
Provisions will be made to build special hooks for these systems including interoperability with permission systems. It's very likely in the next 24 months Cardano will be talking to an instance of Hyperledger Fabric from IBM. Very likely that that's going to happen. It's very likely that we'll consult on a project that does that and no way does this diminish the road map or somehow make Cardano less competitive. It's actually quite the opposite. The fact that we can work with those systems, the fact that we can do things with those systems means that the platform as a whole is intrinsically more valuable. It's easier to sell to Fortune 500 companies. It's easier to get use utility and adoption because people understand that they're not being led down the road of vendor lock-in and regressing back to the old days of internet explorer or what ConsenSys is trying to do with Ethereum, trying to lock everybody into one standard, one system, rather the value proposition we offer.
Is true interoperability the ability to move in and out? Furthermore, when you create partnerships with other ecosystems then their success is our success. For example, if the treasury system proposal succeeds in ETC they will be in the market for a permanent treasury system in 2021. We as a community can make the case that we've constructed with Voltaire is a great choice for them and of course we'll try to make that case and if it's successful we provide mutual value and benefit more volume and transactions and activity on the Cardano network, and for ETC they have a best-in-class treasury system that meets the values of that community. The exact same argument can be made for Litecoin, or for Bitcoin cash or for other systems and if you want to see the wrapped Litecoin video that I did earlier in the year it gives a great road map for a potential push there.
Furthermore, what if we turn Daedalus into a multi-currency wallet? That's already going to happen because we have a multi-asset standard and so when people issue tokens on Cardano Daedalus will support those tokens sometime in the future. It would be very easy for us to pull Ethereum classic and Litecoin and Bitcoin cash and other ecosystems into the Daedalus wallet. What does that mean? It means that people who live in that ecosystem will be using our technology as their day-to-day experience in hosting for their token! What does that mean if we have a DEX built into that thing? It potentially could create more adoption in use and utility for ada and this is the point we accomplish so much more working together than beating each other down.
I am damn tired of the cryptocurrency markets as they are. The fanboys, the trolls, the FUD, the maximalism, the relentless allegations that people you disagree with or hold different tokens are scammers or criminals or bad human beings. It's time we as an industry set this aside and grow up. Just grow up or else what's the point? Why would anybody looking from the outside at all of this chaos and noise and insanity and maximalism want to come play in this pool? It's like you're about to enter a bar and you see a bar fight. Do you keep going in or you turn around and walk away and say I don't want that trouble. I'm going to go down the street somewhere else that's safer and so how will we ever get mainstream adoption, how will we ever make the argument to governments that they should trust their elections, their property, perhaps even the money of their people on our systems if we're incapable of entertaining other ideas, other philosophies and other ecosystems? We don't deserve the right for that responsibility if we're not mature enough to have differences of opinion and be able to welcome other ecosystems into our own.
So this video is a call against maximalism first and foremost and second it's a realization that the duties of an executive officer are extensive meaning that there are days I wake up and there are Ethereum days and, by the way, working in that ecosystem gives me and my company exhaustive knowledge on how Ethereum works which allows me then to build a better product than they have and understand where all the bodies are buried: all the flaws in the protocols, the security issues, the performance issues, the smart contract development experience. That intimacy is extremely important to be able to predict, react and also plan a competitive strategy that can take you in a different and better direction.
You just don't live in a mono-culture. It's a bad deal, that's the second point. You have many projects. When you have a larger company, some of those projects are completely separate from each other. Some of those projects may have a bit of overlap. We have a philosophy that we don't work on competing products. For example we have done work with horizon (Horizon2020?) and as a consequence of doing work with them we're probably not going to work on zcash at the same time. As long as we have that relationship there we, for example, work on Cardano so we're not going to go work on another proof-of-stake system that wants to be a financial operating system. That would be a direct competitor. For example, Tezos would be happy to jointly author papers and coordinate collaboration but there needs to be a Cardano benefit in that relationship whereas ETC as I've mentioned is a totally different system and it's something that we have as a company historically worked on for years.
We started our participation in 2016. We built a full client in that process. Did that have any impact on our ability to deliver Cardano? We had a completely separate engineering team. That team was actually sourced from external companies. Scalac and Atix Labs to begin with and then we built on top of it and it had different product and project management and it was completely written with a different group. So it might as well have been a different company for that matter and I just talked to the team but the Cardano team was doing its own thing so I I think we need to just cut it out. Cut out the maximalism, cut out this idea that there is only one truth. We live in a nuanced world and we live in a world of interoperability. We have to embrace that if we wish to be successful and let us be the adults in the room. Let's be the place where this isn't the bar fight and let's be the place that welcomes everybody.
Furthermore, I've noticed some criticism from my own community. When people criticize us and they go to the politics of destruction or personal attacks or yield on criticizing people's intelligence or whatever have you... Cut that out too. Let's be a better community. I repeatedly call upon the Tezos foundation to tell its community to stop criticizing Cardano and calling it's "a scam project". So, I'll call upon my own community, I have seen things that shouldn't have happened. Certain members of Cardano community replying to people over twitter, replying to people who criticize us have resorted to personal attacks and so forth. Again, just ignore them , mute, let's embrace unity, let's embrace being better, yes, occasionally you got to kick people in the teeth especially when people are lying and what you do is you call them out on the lies that they've made. You specifically point out where they have done things that are a bit crazy or disingenuous and dishonest.
For example, we had a meeting today with Ethereum classic and it was blatantly apparent to me that this process has been set up to fail and be exclusive and prevent alternative ideas from a certain power structure from being held. So, I made a 30-minute whiteboard video where I not only called it out but I proposed an alternative and said this is how we're going to transcend that process and get to a much more productive way of doing things. Some of the criticism we have is justified because of product delays or because people don't fully understand who we are and what we're trying to do and obviously there's history there. So, first and foremost, let's reply with facts. First and foremost let's reply with dignity and respect and empathy for the other person's position and you know what? If they continue to push forward then you kick him in the teeth and you say it's obvious you don't want to have a conversation. You're a troll, but to my community please do this and please have this level of respect and dignity with others and with each other.
For example, we right now have a lot of debates with small stake pools versus large stake pools, there's plenty of people floating around with differences of opinion and our mantra should always be disagree without being disagreeable. People are going to have other values people, are gonna have differences of opinion and people are gonna have different perspectives. You can't change that reality nor should you. We all have the right to think and have differences of opinion but we also should expect a dialog that's fair and has empathy in it and so I call upon everybody to preserve that decorum as we move forward and also understand that some days we wake up we have to do things that are non-Cardano related in order for us all to be successful because not all the world will ever be Cardano related. We always need partners whether it be great pieces of hardware like Ledger and Trezor or exchanges to work with different wallets and sometimes those partners do stuff with us and sometimes those partners do things with other people. We have friends, we have projects we admire and respect.
For example, I've expressed repeatedly great admiration for the Algorand project. I think they're doing a phenomenal job and they have great leadership with Silvio Micali. I think the research and the engineering there is top notch. I personally believe Cardano is better. That's because we built it and that's because we think we have a better strategy to market and ultimately the market's going to decide which standards to go with and whether it's going to be many standards or a consolidation. That's not my decision. I just have to wake up every day and fight for the things I believe in. That said, never once have we ever criticized Algorand because they are in essence the model of empathy and dignity and good communication and being very proactive at focusing on solutions when they make announcements. They make announcements about new things that they're doing and new partners that they have and never once have they ever criticized another project or engaged in fanboyism. That's a great community, that's a great project and it's a model for where the space should go and I admire that deeply and greatly especially when you contrast it with other projects that have been less empathetic in their history.
We all have our problems, we all have our issues. I know that we all can be better and so that's my final point. Let's do that. Let's be better as an industry. Let's be a bit friendlier and let's invest the time and effort necessary to really understand and listen to each other because ultimately I think that's going to get us where we need to go and be able to get us to a point where we have that adoption of millions and billions of people and fundamentally change the fabric of society.
Otherwise we will be victims of our own success and descend into tribalism and descend into sectarian violence and then ultimately destroy the entire industry because it will become co-opted by large companies who use a surface-level marketing to take the brand, take the notion of a blockchain but then install centralized authorities behind them and in which case we've lost. I don't want that to happen I want the movement to succeed. I want us to understand each other and I enjoy having great competitors sometimes working with them sometimes fighting them in the battle of the markets, in the markets of ideas and ultimately I think we as a community have a chance to also be a model for everyone else.
So, let's do that. Thank you...
Video: https://www.youtube.com/watch?v=RXQrm18XhQ8
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Radix Solving DeFi Risk

RADIX: THE PROTECTION AGAINST DEFI RISK
Radix is a First-layer protocol for DeFi. Currently, DeFi applications are based on protocols that are not scalable Radix has created a robust, secure, and scalable protocol for building applications and tokens. Based on existing public ledgers’ success, the Radix protocol is an unauthorized framework within which DeFi services can be developed and operated. Radix claims to solve two of the biggest problems in DeFi: scalability and security. Overall, the blockchain-based decentralized finance (DeFi) space is still evolving but offers a compelling value proposition where individuals and institutions have broader access to financial applications without the need for a trusted broker.
WHAT IS DECENTRALIZED FINANCE (DeFi)
Decentralized finance is a new financial system based on public blockchains such as Bitcoin and Ethereum. After all, Bitcoin and Ethereum are not just digital currencies. They are essentially open-source networks that can be used to change the way the world economy works. DeFi is a significant project to decentralize traditional core use cases such as trading, lending, investment, asset management, payments, and insurance on blockchains. DeFi relies on decentralized applications or protocols (dApps). By running these dApps on a blockchain, a peer-to-peer financial network is provided. Each dApp can be combined with each other like Lego blocks. Smart contracts act as connectors comparable to perfectly defined APIs in traditional systems. Rarely will you get great rewards without huge risk Just like every other industry, the DeFi system also has its own risks and issues. Unfortunately, many DeFi system users underestimate the risk associated with automated loan protocol’s impressive interest rates.
FORMS OF DEFI RISKS
When working with DeFi solutions, it is essential to consider technical and procedural risks as well. Technical risk means assessing potential weak spots in the hardware and software behind a product or service. This is important for decentralized applications (dApps) Procedural risk can be viewed as similar to technical risk, but rather than considering the product or service, procedural risk examines how users can be directed to use the product in undesirable ways that could compromise their safety.
RADIX SOLVING DeFi RISKS
DeFi is worth more than $ 8 billion. However, DeFi requires fast and minimal transaction fees and secure building systems to reach its full potential. DeFi applications must be scalable and compilable. Protocols such as Ethereum 2.0, Polkadot, and Cosmos solve the wrong scaling issues and don’t attract others, according to Piers. According to Piers, mainstream DeFi needs a bottom-up DLT platform for DeFi_ to work for both users and developers. This is the purpose of Radix.
Incentives are needed to attract developers for the DeFi ecosystem to continue to grow. Radix has an innovative incentive program for developers that allows them to take advantage of the applications they contribute to. Radix has two significant innovations: The first is Cerberus, the scalable consensus protocol. Thanks to its highly fragmented data structure and its unique application layer, Cerberus can process many transactions.
The second innovation is the Radix Engine, a developer interface that enables public ledger to be quickly deployed in a secure environment. Radix Engine is the Radix application layer. In Crypto Chat, Piers anticipates that DeFi will have more liquidity in the transition market than any other exchange in the next decade. “The key component of DeFi is how liquidity can move between applications and products.” The Radix protocol is a combination of four core technologies that solve four significant issues to the growth of DeFi. It is a platform where transactions are fast with minimal transaction fee and high security. The scale is unlimited, and connections between applications. dApps can be created quickly and rely on their ability to safely manage user resources. Builders are rewarded directly from the platform for additional contributions, both large and small. It is a platform intended to serve as the basis for mainstream DeFi on a global scale.
Each of the four technologies on the Radix platform represents a breakthrough in the Defi-related issue we want to share with the world. At a critical technology milestone last year, the Radix team overcame DeFi’s core scalability problem by using its technology to over 1 million transactions per second, a performance that exceeds five times the NASDAQ at its peak.
THE POSSIBLE IMPACT OF DECENTRALIZED FINANCE
Five ways decentralized finance can affect the universe 1. Accessing financial services across borders With decentralized finance, all you need is an internet connection to access financial services in any part of the world. There are several barriers to access in the current system: Status: citizenship, document, identity, etc. Lack of Wealth: High Entry-Level Funds to Access Financial Services Location: Great distance to business economies and financial service providers A senior trader in a financial company will have the same access as a farmer in India’s remote area in a decentralized financial system.
  1. Affordable cross-border payments Decentralized funding eliminates costly intermediaries to make remittance services more affordable to the world’s population. In today’s system, sending money across borders is too expensive for people — the average global transfer fee is 7%. In decentralized financial services, transfer fees can be less than 3%.
  2. More privacy and security With decentralized finance, users have responsibility for their assets and can securely transact without a major party’s approval. In this day and age, parents risk people’s wealth and knowledge if they don’t protect them.
  3. Censorship-resistant transactions In a decentralized financial network, transactions are immutable, and blockchains cannot be closed by central institutions such as governments, central banks, or large corporations.
There are poor governance and authoritarianism. Users can exit the decentralized financial system to protect their assets. Venezuelans, for example, are already using Bitcoin to protect their wealth from government manipulation and hyperinflation. 5.Ease of use
With plug and play applications, users can spontaneously access and use the decentralized financial without centralized finance. With a decentralized system, anyone can get a loan from any part of the world through interoperable apps, invest in a business, pay off the loan, and make a profit.
writen By Naphtali Dabuk for more information visit https://t.me/radix_dlt https://twitter.com/radixdlt http://www.radixdlt.com/
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[ CryptoCurrency ] Comparison between Avalanche, Cosmos and Polkadot

[ 🔴 DELETED 🔴 ] Topic originally posted in CryptoCurrency by xSeq22x [link]
A frequent question I see being asked is how Cosmos, Polkadot and Avalanche compare? Whilst there are similarities there are also a lot of differences. This article is not intended to be an extensive in-depth list, but rather an overview based on some of the criteria that I feel are most important.
For better formatting see https://medium.com/ava-hub/comparison-between-avalanche-cosmos-and-polkadot-a2a98f46c03b
https://preview.redd.it/lg16iwk2dhq51.png?width=428&format=png&auto=webp&s=6c899ee69800dd6c5e2900d8fa83de7a43c57086

Overview

Cosmos

Cosmos is a heterogeneous network of many independent parallel blockchains, each powered by classical BFT consensus algorithms like Tendermint. Developers can easily build custom application specific blockchains, called Zones, through the Cosmos SDK framework. These Zones connect to Hubs, which are specifically designed to connect zones together.
The vision of Cosmos is to have thousands of Zones and Hubs that are Interoperable through the Inter-Blockchain Communication Protocol (IBC). Cosmos can also connect to other systems through peg zones, which are specifically designed zones that each are custom made to interact with another ecosystem such as Ethereum and Bitcoin. Cosmos does not use Sharding with each Zone and Hub being sovereign with their own validator set.
For a more in-depth look at Cosmos and provide more reference to points made in this article, please see my three part series — Part One, Part Two, Part Three
https://youtu.be/Eb8xkDi_PUg

Polkadot

Polkadot is a heterogeneous blockchain protocol that connects multiple specialised blockchains into one unified network. It achieves scalability through a sharding infrastructure with multiple blockchains running in parallel, called parachains, that connect to a central chain called the Relay Chain. Developers can easily build custom application specific parachains through the Substrate development framework.
The relay chain validates the state transition of connected parachains, providing shared state across the entire ecosystem. If the Relay Chain must revert for any reason, then all of the parachains would also revert. This is to ensure that the validity of the entire system can persist, and no individual part is corruptible. The shared state makes it so that the trust assumptions when using parachains are only those of the Relay Chain validator set, and no other. Interoperability is enabled between parachains through Cross-Chain Message Passing (XCMP) protocol and is also possible to connect to other systems through bridges, which are specifically designed parachains or parathreads that each are custom made to interact with another ecosystem such as Ethereum and Bitcoin. The hope is to have 100 parachains connect to the relay chain.
For a more in-depth look at Polkadot and provide more reference to points made in this article, please see my three part series — Part One, Part Two, Part Three
https://youtu.be/_-k0xkooSlA

Avalanche

Avalanche is a platform of platforms, ultimately consisting of thousands of subnets to form a heterogeneous interoperable network of many blockchains, that takes advantage of the revolutionary Avalanche Consensus protocols to provide a secure, globally distributed, interoperable and trustless framework offering unprecedented decentralisation whilst being able to comply with regulatory requirements.
Avalanche allows anyone to create their own tailor-made application specific blockchains, supporting multiple custom virtual machines such as EVM and WASM and written in popular languages like Go (with others coming in the future) rather than lightly used, poorly-understood languages like Solidity. This virtual machine can then be deployed on a custom blockchain network, called a subnet, which consist of a dynamic set of validators working together to achieve consensus on the state of a set of many blockchains where complex rulesets can be configured to meet regulatory compliance.
Avalanche was built with serving financial markets in mind. It has native support for easily creating and trading digital smart assets with complex custom rule sets that define how the asset is handled and traded to ensure regulatory compliance can be met. Interoperability is enabled between blockchains within a subnet as well as between subnets. Like Cosmos and Polkadot, Avalanche is also able to connect to other systems through bridges, through custom virtual machines made to interact with another ecosystem such as Ethereum and Bitcoin.
For a more in-depth look at Avalanche and provide more reference to points made in this article, please see here and here
https://youtu.be/mWBzFmzzBAg

Comparison between Cosmos, Polkadot and Avalanche

A frequent question I see being asked is how Cosmos, Polkadot and Avalanche compare? Whilst there are similarities there are also a lot of differences. This article is not intended to be an extensive in-depth list, but rather an overview based on some of the criteria that I feel are most important. For a more in-depth view I recommend reading the articles for each of the projects linked above and coming to your own conclusions. I want to stress that it’s not a case of one platform being the killer of all other platforms, far from it. There won’t be one platform to rule them all, and too often the tribalism has plagued this space. Blockchains are going to completely revolutionise most industries and have a profound effect on the world we know today. It’s still very early in this space with most adoption limited to speculation and trading mainly due to the limitations of Blockchain and current iteration of Ethereum, which all three of these platforms hope to address. For those who just want a quick summary see the image at the bottom of the article. With that said let’s have a look

Scalability

Cosmos

Each Zone and Hub in Cosmos is capable of up to around 1000 transactions per second with bandwidth being the bottleneck in consensus. Cosmos aims to have thousands of Zones and Hubs all connected through IBC. There is no limit on the number of Zones / Hubs that can be created

Polkadot

Parachains in Polkadot are also capable of up to around 1500 transactions per second. A portion of the parachain slots on the Relay Chain will be designated as part of the parathread pool, the performance of a parachain is split between many parathreads offering lower performance and compete amongst themselves in a per-block auction to have their transactions included in the next relay chain block. The number of parachains is limited by the number of validators on the relay chain, they hope to be able to achieve 100 parachains.

Avalanche

Avalanche is capable of around 4500 transactions per second per subnet, this is based on modest hardware requirements to ensure maximum decentralisation of just 2 CPU cores and 4 GB of Memory and with a validator size of over 2,000 nodes. Performance is CPU-bound and if higher performance is required then more specialised subnets can be created with higher minimum requirements to be able to achieve 10,000 tps+ in a subnet. Avalanche aims to have thousands of subnets (each with multiple virtual machines / blockchains) all interoperable with each other. There is no limit on the number of Subnets that can be created.

Results

All three platforms offer vastly superior performance to the likes of Bitcoin and Ethereum 1.0. Avalanche with its higher transactions per second, no limit on the number of subnets / blockchains that can be created and the consensus can scale to potentially millions of validators all participating in consensus scores ✅✅✅. Polkadot claims to offer more tps than cosmos, but is limited to the number of parachains (around 100) whereas with Cosmos there is no limit on the number of hubs / zones that can be created. Cosmos is limited to a fairly small validator size of around 200 before performance degrades whereas Polkadot hopes to be able to reach 1000 validators in the relay chain (albeit only a small number of validators are assigned to each parachain). Thus Cosmos and Polkadot scores ✅✅
https://preview.redd.it/ththwq5qdhq51.png?width=1000&format=png&auto=webp&s=92f75152c90d984911db88ed174ebf3a147ca70d

Decentralisation

Cosmos

Tendermint consensus is limited to around 200 validators before performance starts to degrade. Whilst there is the Cosmos Hub it is one of many hubs in the network and there is no central hub or limit on the number of zones / hubs that can be created.

Polkadot

Polkadot has 1000 validators in the relay chain and these are split up into a small number that validate each parachain (minimum of 14). The relay chain is a central point of failure as all parachains connect to it and the number of parachains is limited depending on the number of validators (they hope to achieve 100 parachains). Due to the limited number of parachain slots available, significant sums of DOT will need to be purchased to win an auction to lease the slot for up to 24 months at a time. Thus likely to lead to only those with enough funds to secure a parachain slot. Parathreads are however an alternative for those that require less and more varied performance for those that can’t secure a parachain slot.

Avalanche

Avalanche consensus scan scale to tens of thousands of validators, even potentially millions of validators all participating in consensus through repeated sub-sampling. The more validators, the faster the network becomes as the load is split between them. There are modest hardware requirements so anyone can run a node and there is no limit on the number of subnets / virtual machines that can be created.

Results

Avalanche offers unparalleled decentralisation using its revolutionary consensus protocols that can scale to millions of validators all participating in consensus at the same time. There is no limit to the number of subnets and virtual machines that can be created, and they can be created by anyone for a small fee, it scores ✅✅✅. Cosmos is limited to 200 validators but no limit on the number of zones / hubs that can be created, which anyone can create and scores ✅✅. Polkadot hopes to accommodate 1000 validators in the relay chain (albeit these are split amongst each of the parachains). The number of parachains is limited and maybe cost prohibitive for many and the relay chain is a ultimately a single point of failure. Whilst definitely not saying it’s centralised and it is more decentralised than many others, just in comparison between the three, it scores ✅
https://preview.redd.it/lv2h7g9sdhq51.png?width=1000&format=png&auto=webp&s=56eada6e8c72dbb4406d7c5377ad15608bcc730e

Latency

Cosmos

Tendermint consensus used in Cosmos reaches finality within 6 seconds. Cosmos consists of many Zones and Hubs that connect to each other. Communication between 2 zones could pass through many hubs along the way, thus also can contribute to latency times depending on the path taken as explained in part two of the articles on Cosmos. It doesn’t need to wait for an extended period of time with risk of rollbacks.

Polkadot

Polkadot provides a Hybrid consensus protocol consisting of Block producing protocol, BABE, and then a finality gadget called GRANDPA that works to agree on a chain, out of many possible forks, by following some simpler fork choice rule. Rather than voting on every block, instead it reaches agreements on chains. As soon as more than 2/3 of validators attest to a chain containing a certain block, all blocks leading up to that one are finalized at once.
If an invalid block is detected after it has been finalised then the relay chain would need to be reverted along with every parachain. This is particularly important when connecting to external blockchains as those don’t share the state of the relay chain and thus can’t be rolled back. The longer the time period, the more secure the network is, as there is more time for additional checks to be performed and reported but at the expense of finality. Finality is reached within 60 seconds between parachains but for external ecosystems like Ethereum their state obviously can’t be rolled back like a parachain and so finality will need to be much longer (60 minutes was suggested in the whitepaper) and discussed in more detail in part three

Avalanche

Avalanche consensus achieves finality within 3 seconds, with most happening sub 1 second, immutable and completely irreversible. Any subnet can connect directly to another without having to go through multiple hops and any VM can talk to another VM within the same subnet as well as external subnets. It doesn’t need to wait for an extended period of time with risk of rollbacks.

Results

With regards to performance far too much emphasis is just put on tps as a metric, the other equally important metric, if not more important with regards to finance is latency. Throughput measures the amount of data at any given time that it can handle whereas latency is the amount of time it takes to perform an action. It’s pointless saying you can process more transactions per second than VISA when it takes 60 seconds for a transaction to complete. Low latency also greatly increases general usability and customer satisfaction, nowadays everyone expects card payments, online payments to happen instantly. Avalanche achieves the best results scoring ✅✅✅, Cosmos with comes in second with 6 second finality ✅✅ and Polkadot with 60 second finality (which may be 60 minutes for external blockchains) scores ✅
https://preview.redd.it/qe8e5ltudhq51.png?width=1000&format=png&auto=webp&s=18a2866104590f81a818690337f9121161dda890

Shared Security

Cosmos

Every Zone and Hub in Cosmos has their own validator set and different trust assumptions. Cosmos are researching a shared security model where a Hub can validate the state of connected zones for a fee but not released yet. Once available this will make shared security optional rather than mandatory.

Polkadot

Shared Security is mandatory with Polkadot which uses a Shared State infrastructure between the Relay Chain and all of the connected parachains. If the Relay Chain must revert for any reason, then all of the parachains would also revert. Every parachain makes the same trust assumptions, and as such the relay chain validates state transition and enables seamless interoperability between them. In return for this benefit, they have to purchase DOT and win an auction for one of the available parachain slots.
However, parachains can’t just rely on the relay chain for their security, they will also need to implement censorship resistance measures and utilise proof of work / proof of stake for each parachain as well as discussed in part three, thus parachains can’t just rely on the security of the relay chain, they need to ensure sybil resistance mechanisms using POW and POS are implemented on the parachain as well.

Avalanche

A subnet in Avalanche consists of a dynamic set of validators working together to achieve consensus on the state of a set of many blockchains where complex rulesets can be configured to meet regulatory compliance. So unlike in Cosmos where each zone / hub has their own validators, A subnet can validate a single or many virtual machines / blockchains with a single validator set. Shared security is optional

Results

Shared security is mandatory in polkadot and a key design decision in its infrastructure. The relay chain validates the state transition of all connected parachains and thus scores ✅✅✅. Subnets in Avalanche can validate state of either a single or many virtual machines. Each subnet can have their own token and shares a validator set, where complex rulesets can be configured to meet regulatory compliance. It scores ✅ ✅. Every Zone and Hub in cosmos has their own validator set / token but research is underway to have the hub validate the state transition of connected zones, but as this is still early in the research phase scores ✅ for now.
https://preview.redd.it/0mnvpnzwdhq51.png?width=1000&format=png&auto=webp&s=8927ff2821415817265be75c59261f83851a2791

Current Adoption

Cosmos

The Cosmos project started in 2016 with an ICO held in April 2017. There are currently around 50 projects building on the Cosmos SDK with a full list can be seen here and filtering for Cosmos SDK . Not all of the projects will necessarily connect using native cosmos sdk and IBC and some have forked parts of the Cosmos SDK and utilise the tendermint consensus such as Binance Chain but have said they will connect in the future.

Polkadot

The Polkadot project started in 2016 with an ICO held in October 2017. There are currently around 70 projects building on Substrate and a full list can be seen here and filtering for Substrate Based. Like with Cosmos not all projects built using substrate will necessarily connect to Polkadot and parachains or parathreads aren’t currently implemented in either the Live or Test network (Kusama) as of the time of this writing.

Avalanche

Avalanche in comparison started much later with Ava Labs being founded in 2018. Avalanche held it’s ICO in July 2020. Due to lot shorter time it has been in development, the number of projects confirmed are smaller with around 14 projects currently building on Avalanche. Due to the customisability of the platform though, many virtual machines can be used within a subnet making the process incredibly easy to port projects over. As an example, it will launch with the Ethereum Virtual Machine which enables byte for byte compatibility and all the tooling like Metamask, Truffle etc. will work, so projects can easily move over to benefit from the performance, decentralisation and low gas fees offered. In the future Cosmos and Substrate virtual machines could be implemented on Avalanche.

Results

Whilst it’s still early for all 3 projects (and the entire blockchain space as a whole), there is currently more projects confirmed to be building on Cosmos and Polkadot, mostly due to their longer time in development. Whilst Cosmos has fewer projects, zones are implemented compared to Polkadot which doesn’t currently have parachains. IBC to connect zones and hubs together is due to launch Q2 2021, thus both score ✅✅✅. Avalanche has been in development for a lot shorter time period, but is launching with an impressive feature set right from the start with ability to create subnets, VMs, assets, NFTs, permissioned and permissionless blockchains, cross chain atomic swaps within a subnet, smart contracts, bridge to Ethereum etc. Applications can easily port over from other platforms and use all the existing tooling such as Metamask / Truffle etc but benefit from the performance, decentralisation and low gas fees offered. Currently though just based on the number of projects in comparison it scores ✅.
https://preview.redd.it/rsctxi6zdhq51.png?width=1000&format=png&auto=webp&s=ff762dea3cfc2aaaa3c8fc7b1070d5be6759aac2

Enterprise Adoption

Cosmos

Cosmos enables permissioned and permissionless zones which can connect to each other with the ability to have full control over who validates the blockchain. For permissionless zones each zone / hub can have their own token and they are in control who validates.

Polkadot

With polkadot the state transition is performed by a small randomly selected assigned group of validators from the relay chain plus with the possibility that state is rolled back if an invalid transaction of any of the other parachains is found. This may pose a problem for enterprises that need complete control over who performs validation for regulatory reasons. In addition due to the limited number of parachain slots available Enterprises would have to acquire and lock up large amounts of a highly volatile asset (DOT) and have the possibility that they are outbid in future auctions and find they no longer can have their parachain validated and parathreads don’t provide the guaranteed performance requirements for the application to function.

Avalanche

Avalanche enables permissioned and permissionless subnets and complex rulesets can be configured to meet regulatory compliance. For example a subnet can be created where its mandatory that all validators are from a certain legal jurisdiction, or they hold a specific license and regulated by the SEC etc. Subnets are also able to scale to tens of thousands of validators, and even potentially millions of nodes, all participating in consensus so every enterprise can run their own node rather than only a small amount. Enterprises don’t have to hold large amounts of a highly volatile asset, but instead pay a fee in AVAX for the creation of the subnets and blockchains which is burnt.

Results

Avalanche provides the customisability to run private permissioned blockchains as well as permissionless where the enterprise is in control over who validates the blockchain, with the ability to use complex rulesets to meet regulatory compliance, thus scores ✅✅✅. Cosmos is also able to run permissioned and permissionless zones / hubs so enterprises have full control over who validates a blockchain and scores ✅✅. Polkadot requires locking up large amounts of a highly volatile asset with the possibility of being outbid by competitors and being unable to run the application if the guaranteed performance is required and having to migrate away. The relay chain validates the state transition and can roll back the parachain should an invalid block be detected on another parachain, thus scores ✅.
https://preview.redd.it/7phaylb1ehq51.png?width=1000&format=png&auto=webp&s=d86d2ec49de456403edbaf27009ed0e25609fbff

Interoperability

Cosmos

Cosmos will connect Hubs and Zones together through its IBC protocol (due to release in Q1 2020). Connecting to blockchains outside of the Cosmos ecosystem would either require the connected blockchain to fork their code to implement IBC or more likely a custom “Peg Zone” will be created specific to work with a particular blockchain it’s trying to bridge to such as Ethereum etc. Each Zone and Hub has different trust levels and connectivity between 2 zones can have different trust depending on which path it takes (this is discussed more in this article). Finality time is low at 6 seconds, but depending on the number of hops, this can increase significantly.

Polkadot

Polkadot’s shared state means each parachain that connects shares the same trust assumptions, of the relay chain validators and that if one blockchain needs to be reverted, all of them will need to be reverted. Interoperability is enabled between parachains through Cross-Chain Message Passing (XCMP) protocol and is also possible to connect to other systems through bridges, which are specifically designed parachains or parathreads that each are custom made to interact with another ecosystem such as Ethereum and Bitcoin. Finality time between parachains is around 60 seconds, but longer will be needed (initial figures of 60 minutes in the whitepaper) for connecting to external blockchains. Thus limiting the appeal of connecting two external ecosystems together through Polkadot. Polkadot is also limited in the number of Parachain slots available, thus limiting the amount of blockchains that can be bridged. Parathreads could be used for lower performance bridges, but the speed of future blockchains is only going to increase.

Avalanche

A subnet can validate multiple virtual machines / blockchains and all blockchains within a subnet share the same trust assumptions / validator set, enabling cross chain interoperability. Interoperability is also possible between any other subnet, with the hope Avalanche will consist of thousands of subnets. Each subnet may have a different trust level, but as the primary network consists of all validators then this can be used as a source of trust if required. As Avalanche supports many virtual machines, bridges to other ecosystems are created by running the connected virtual machine. There will be an Ethereum bridge using the EVM shortly after mainnet. Finality time is much faster at sub 3 seconds (with most happening under 1 second) with no chance of rolling back so more appealing when connecting to external blockchains.

Results

All 3 systems are able to perform interoperability within their ecosystem and transfer assets as well as data, as well as use bridges to connect to external blockchains. Cosmos has different trust levels between its zones and hubs and can create issues depending on which path it takes and additional latency added. Polkadot provides the same trust assumptions for all connected parachains but has long finality and limited number of parachain slots available. Avalanche provides the same trust assumptions for all blockchains within a subnet, and different trust levels between subnets. However due to the primary network consisting of all validators it can be used for trust. Avalanche also has a much faster finality time with no limitation on the number of blockchains / subnets / bridges that can be created. Overall all three blockchains excel with interoperability within their ecosystem and each score ✅✅.
https://preview.redd.it/l775gue3ehq51.png?width=1000&format=png&auto=webp&s=b7c4b5802ceb1a9307bd2a8d65f393d1bcb0d7c6

Tokenomics

Cosmos

The ATOM token is the native token for the Cosmos Hub. It is commonly mistaken by people that think it’s the token used throughout the cosmos ecosystem, whereas it’s just used for one of many hubs in Cosmos, each with their own token. Currently ATOM has little utility as IBC isn’t released and has no connections to other zones / hubs. Once IBC is released zones may prefer to connect to a different hub instead and so ATOM is not used. ATOM isn’t a fixed capped supply token and supply will continuously increase with a yearly inflation of around 10% depending on the % staked. The current market cap for ATOM as of the time of this writing is $1 Billion with 203 million circulating supply. Rewards can be earnt through staking to offset the dilution caused by inflation. Delegators can also get slashed and lose a portion of their ATOM should the validator misbehave.

Polkadot

Polkadot’s native token is DOT and it’s used to secure the Relay Chain. Each parachain needs to acquire sufficient DOT to win an auction on an available parachain lease period of up to 24 months at a time. Parathreads have a fixed fee for registration that would realistically be much lower than the cost of acquiring a parachain slot and compete with other parathreads in a per-block auction to have their transactions included in the next relay chain block. DOT isn’t a fixed capped supply token and supply will continuously increase with a yearly inflation of around 10% depending on the % staked. The current market cap for DOT as of the time of this writing is $4.4 Billion with 852 million circulating supply. Delegators can also get slashed and lose their DOT (potentially 100% of their DOT for serious attacks) should the validator misbehave.

Avalanche

AVAX is the native token for the primary network in Avalanche. Every validator of any subnet also has to validate the primary network and stake a minimum of 2000 AVAX. There is no limit to the number of validators like other consensus methods then this can cater for tens of thousands even potentially millions of validators. As every validator validates the primary network, this can be a source of trust for interoperability between subnets as well as connecting to other ecosystems, thus increasing amount of transaction fees of AVAX. There is no slashing in Avalanche, so there is no risk to lose your AVAX when selecting a validator, instead rewards earnt for staking can be slashed should the validator misbehave. Because Avalanche doesn’t have direct slashing, it is technically possible for someone to both stake AND deliver tokens for something like a flash loan, under the invariant that all tokens that are staked are returned, thus being able to make profit with staked tokens outside of staking itself.
There will also be a separate subnet for Athereum which is a ‘spoon,’ or friendly fork, of Ethereum, which benefits from the Avalanche consensus protocol and applications in the Ethereum ecosystem. It’s native token ATH will be airdropped to ETH holders as well as potentially AVAX holders as well. This can be done for other blockchains as well.
Transaction fees on the primary network for all 3 of the blockchains as well as subscription fees for creating a subnet and blockchain are paid in AVAX and are burnt, creating deflationary pressure. AVAX is a fixed capped supply of 720 million tokens, creating scarcity rather than an unlimited supply which continuously increase of tokens at a compounded rate each year like others. Initially there will be 360 tokens minted at Mainnet with vesting periods between 1 and 10 years, with tokens gradually unlocking each quarter. The Circulating supply is 24.5 million AVAX with tokens gradually released each quater. The current market cap of AVAX is around $100 million.

Results

Avalanche’s AVAX with its fixed capped supply, deflationary pressure, very strong utility, potential to receive air drops and low market cap, means it scores ✅✅✅. Polkadot’s DOT also has very strong utility with the need for auctions to acquire parachain slots, but has no deflationary mechanisms, no fixed capped supply and already valued at $3.8 billion, therefore scores ✅✅. Cosmos’s ATOM token is only for the Cosmos Hub, of which there will be many hubs in the ecosystem and has very little utility currently. (this may improve once IBC is released and if Cosmos hub actually becomes the hub that people want to connect to and not something like Binance instead. There is no fixed capped supply and currently valued at $1.1 Billion, so scores ✅.
https://preview.redd.it/zb72eto5ehq51.png?width=1000&format=png&auto=webp&s=0ee102a2881d763296ad9ffba20667f531d2fd7a
All three are excellent projects and have similarities as well as many differences. Just to reiterate this article is not intended to be an extensive in-depth list, but rather an overview based on some of the criteria that I feel are most important. For a more in-depth view I recommend reading the articles for each of the projects linked above and coming to your own conclusions, you may have different criteria which is important to you, and score them differently. There won’t be one platform to rule them all however, with some uses cases better suited to one platform over another, and it’s not a zero-sum game. Blockchain is going to completely revolutionize industries and the Internet itself. The more projects researching and delivering breakthrough technology the better, each learning from each other and pushing each other to reach that goal earlier. The current market is a tiny speck of what’s in store in terms of value and adoption and it’s going to be exciting to watch it unfold.
https://preview.redd.it/fwi3clz7ehq51.png?width=1388&format=png&auto=webp&s=c91c1645a4c67defd5fc3aaec84f4a765e1c50b6
xSeq22x your post has been copied because one or more comments in this topic have been removed. This copy will preserve unmoderated topic. If you would like to opt-out, please send a message using [this link].
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10 Basic Methods to Increase Telegram Channel members

10 Basic Methods to Increase Telegram Channel members
As you know, these days social networks are also a tool for people to entertain. As you know, wherever there are more audiences, it will be the best place to advertise and market products and services. Therefore, the telegram messenger application that has involved many people these days is the best place for advertising, business, and entertainment.
Increasing the number of channel members and the telegram group is the main goal of any admin. One of the concerns of people who buy telegram members and increase followers is to upgrade their business and introduce their services. Many people think that whatever the members of their telegram channel are more, it is better and can make more money. So they are buying telegram members.
Of course, sometimes, this case is for channels that get paid for advertising, for example. But that's not always the case! There are channels with very few members that are not famous at all, and they continue to work in off light. These channels make a lot more money than channels with several dozen thousand members! No important number of members. But it’s important that your channel members really follow your channel's topic.
: In this article, I also intend to answer the following questions
How to increase followers on telegram
How to increase telegram members
How to add unlimited members in telegram channel
Add fake member to telegram channel online?
Promote telegram channel free
How to add members in telegram channel
Why should our channel have true telegram members?
The meaning of real telegram members is that there are people on our channel who really love our channel content and always follow us. It's not a good idea to force someone to follow us! This case is true everywhere. For example, in a marketing emails, sending mail to people who do not know us is wrong and ineffective.
Marketing and advertising are always important to people who are our target. It's the same in Telegram. That is, we can not forcefully invite people who do not like our content to our channel.This period is over to add members through the Fick advertisements on our channel. Today, by using based methods, we need to make people follow our channels with their own personal interests. So it will be much easier to market our products and services on them.
Using non-standard methods, such as increasing telegram Channel Followers, is a false, costly and useless work. In general, anything like this has no effect on our success! Some sites that use different ways to increase their website's visitors and some owners of Instagram pages looking for Fick followers. These methods have never worked well, and in many cases, it not only did not have any profits but also accompanied by disadvantages.


10 Basic Methods to Increase Telegram Channel members

1. Specify your goal and create your channel
The first step in building a telegram channel is to know what your goal of creating a channel is. You should specify your goal of setting up a telegram channel. Specify the subject you are about to create content on your channel.
It is very important that you do not change the subject after you have identified the purpose and theme of your channel. For example, if your channel's topic is health, you should not post content on humorous or political topics on your channel! This will increase the dissatisfaction of your channel members and will leave your channel over time.
Unfortunately, many friends in hopes that by changing their channel's subject, they can attract more members, they do not succeed and they will lose their telegram channel followers. Therefore, set the goal of making the channel, and do not change the link and subject of the channel after a while. Try to publish content related to the channel’s name and history to prevent members from falling. For example, if in a channel with a name and description of a scientific channel a comic or political message might be sent, some members may not like this and leave the channel .
2. Complete your Telegram Channel profile creatively
It's very important to use a suitable logo and complete the description of your channel. Therefore, select the logo image and description for your channel. Once you have identified your communication profile, try to describe the benefits to the users in the description section or in your Channel Bio. It does not matter at all that you are the first in your field of ​​work, but it's important that you differ from your competitors and what benefits you consider for your audiences.
For example, the sentence "Every day, you can finish your day with the motivated sentences of our channel ", it's much better and more attractive than this sentence "motivational sentences in our channel".
3. Create a high quality and attractive content
Try to produce and publish content that useful for your channel users. Creating the right content is the first step in attracting members into the group. This can greatly influence the rise of the Telegram members. You should not change the subject of your productive content. Try to choose the best possible theme right from the beginning. Usually, entertainment channels produce content on any topic, and it does not matter what topics to post. But the specialized channels are not so! If your channel is specific to a particular field, you should try to create useful and functional content for your users.
You should have variety in content creation. Try to use popular formats such as written photos or images of gif or small video streams that spread like a virus between people. Infographics can be strangely handled by telegrams. Making infographics is a difficult and hard work, but try to make and share some special infographics related to your channel theme. At the end of every post (text or image) that you post on the channel, put the channel id or URL (link) on it, so if channel posts are forwarded by members again, the channel link is also sent.
Web - helper special offer: Can telegram be used as a marketing tool?
In social networks, especially in telegram, the users are a bit boring. The volume of text should be limited as people are not quite interested in reading or knowing much through text. Try not to share long posts and put as much photos as you can with your posts. Most of the time you can explain your goal by writing in a photo.
Regarding the subject of your channel, I suggest using voice files. Voice files are very popular and your members can easily and at any time listen to your voicemail. As you know, the screen of mobile phones is small, which causes many friends not to pleasure to read your text posts. For this reason, try to share voice files for the people.
4. Specialize your channel posts
The most important thing to do is to specialize your channel posts. By doing this, you can greatly increase your channel members. Be sure if your posts are special, prominent and attractive, they will be shared to other people or other groups by your users .
To do this, you should use the logo or tag of your channel on your short images or videos. This can be done easily with the pic art app. You can also put your channel as a link or u/ChannelName under each post. By doing this, when your posts are forwarded by other users to other users, they can also be added to your channel or group via this link.
5. Ask your audiences help in producing content
Ask your users to produce content for you and put their content with their full specifications in your channel. Of course, according to the theme of your channel, you should do this. For example, bring a specific topic up and ask your user's opinion about it. Ask them to share it in the form of an audio file, it is more attractive.
You can also ask them to ask you their questions. For example, you act in the field of online sales and marketing techniques, so, your audience questions will be raised in this field. You can create attractive content by answering their questions and put it on your channel.
You can also do this by raising a poll or contest. For example, raising this topic "10 ways to increase Internet products sales" and ask your users to send you 10 ways to sell Internet products.
Do not forget that your channel is specialized and there are enthusiasts in your field of ​​activity. So they can help you in this field. After writing their own techniques, write an outline of the best techniques and share it as a post on your channel.
6 . Join the groups and super-groups in the same field
Try to find the groups and super groups that are same of your field and act on them. You can find similar groups at this site https://www.channel-member.com/channellist.aspx and Act or advertise on it, it was possible for you to share your favorite posts on it. If the group managers do not allow you to do this, try to make a friendly relationship with them. For example, share some of their posts on your channel and instead ask them to allow you to act on their groups.
You can also participate in the super-groups discussions that related to your field and answer other users' questions. Try to prove yourself at your work. Try to introduce yourself and your channel subtlety by the posts that you share into groups. For example, if you answered the question, at the end you can point that you have a channel. Be sure, by doing this, you can refer many people to your channel.
7. Link your telegram channel to your other social networks
Publishing your channel invitation link on another channel can certainly be one of the best ways to increase the membership of the telegram. Put your telegram channel address on each social network that you are active. For example, it's a good idea to put your telegram channel address in your Instagram Bio. Or, for example, in your Aparat channel, in addition to the website address, put your telegram channel address in the social media section. In general, try to set up your telegram channel address on any site you have profiles.
8. Include your channel in the Telegram channel directories
There are a number of sites that can be used as a directory of telegram channels to increase the members of telegram channels. These sites have subject categories that insert telegram channels on different topics on their site. Some of them may also receive some money for registering your channel address, which usually will receive a small amount of money. For example, 10 thousand tomans and forever!
These sites can be found through Google searches, some of them are as follows:
Telegram group link
https://www.channel-member.com/channellist.aspx

9. Creating a Competition and awarding prizes

https://preview.redd.it/b7mhsxgv0lt51.jpg?width=1000&format=pjpg&auto=webp&s=7dbf2d320809fa2707367c58b9b90cffee9a9fdd
One of the best ways to increase the members of telegram Channel is to run a competition. You must have seen the contests in the telegram so far. Sometime ago , I saw a $ 100 contest for Best Bitcoin price , In this contest, anyone could announce his prediction of rising or decreasing Bitcoin prices in the last 15 days. The prediction of the highest hits and the closest price in the next 15 days is announced as a winner.
It does not matter what your channel is about. Suppose you are the manager of guitar instruction channel. Just ask your channel users to play a piece and send it to you. Each piece that earns the most likes is the winner.
The important thing is to have a special prize so that many users are encouraged to participate in the competition. If you present services or products, you can give the winner one of your products or a discount code to buy products.
10. Invite your site visitors to your telegram channel
There are many ways to get your site visitors to your telegram channel. One of these ways is to invite your site users to see the post that is only shared on your telegram channel. In general, anything that does not exist on your site and it is only exist on your telegram channel, the user will be forced to see that item in your telegram channel. You can also invite users of your site to your telegram channel via e-mail.
For example, send an email to them, in which you can point out that tonight at 10 o'clock, we will publish the article in our channel, or our new product will be presented with special discounts for telegram members. To avoid losing this opportunity, join our telegram channel now.
To allow visitors who visiting your site to join your telegram channel, you can make special suggestions for them. For example, before a visitor leaves your site, you can make a pop-up suggestion to him.
You can also invite your site visitors and members to your telegram channel by all posts of your site. For example, you can design a banner like the one below and put all your posts in the ad section below.

How can we keep our channel telegram members?
One of the most important ways to increase the channel’s members is to keep them on the channel. That is, you should be able to create a gravity channel that if a new member is entered into the channel, stay tuned to the channel. The items I mentioned here were about increasing the members of telegram channel. But keeping the followers is more important than increasing them on the channel. In many cases, keeping members of the channel is more difficult and harder than increasing them .The tips below will help you keeping the majority of your buy telegram channel members .

1. Do not prefer quantity to quality!
The amount of posts that you share on your channel on the day is not important at all! The quality of the content that you share is important. Do not try to be loyal to your channel members by posting irrelevant and unimportant posts on your channel. By doing this, just hit them from your channel. Try to keep publishing channel posts up to date.
2. Share your channel posts on a specific time
Depending on your audience's awareness, try sharing your posts at certain times. Never exaggerated in sharing your posts. Try to make your audience stand out. For example, always send a post to them at 10:00 am. Usually, posts that are sent between 2 am and 8 am do not have a good return.
3. Interact with your channel audiences
Stay in touch with your channel members. Check out their tastes. For example, asking them to raise a polls and ask them about the subjects that they are interested in. This will make their presence on your channel longer. If your work field allows you to ask them to send their posts or photos to be published on your channel.
4. Do not specify Your Channel for Advertising!
Do not exaggerated in sharing advertising posts. Because this will reduce the number of your channel members. The people who exist on your channel are due to the useful and appropriate content that you share with them. They do not like to turn your channel into a place for advertising. If you intend to exchange with other channels or put ads on your channel, you can assign a specific time period to this work.
5. Justify your channel managers
If you are using other managers to create content or manage your channel more easily, you must make sure they are completely justified. For example, tell them all posts should have your own channel tags and proprietary. Or ask them not to use much of the copying content of other channels. Check the time of posting with them.
Conclusion and last speech
My last suggestion is that you should not use any fake telegram members in any way. it should be noted that increasing the number of telegram members in unusual ways, such as robots and software that is found on the Internet in many ways these days, will not only be ineffective. In most cases, it will waste your time and money. If you are really specialist in your work, try to use the methods outlined in this article to increase your telegram channel's members. The techniques presented in this article for increasing the members of the telegram channel are all perfectly standard, effective and practical, I hope you've used enough of this article.
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